Innovating in teaching with an intelligent design environment (Workshop 0087)


09:00 - 10:20 on Wednesday, 8 September 2010 in Room 4


87 Supporting innovative teaching with an intelligent collaborative design environment
Diana Laurillard, Liz Masterman, George Magoulas, Patricia Charlton, Marion Manton, Dejan Ljubojevic, Brock Craft, Roser Pujadas


87 Supporting innovative teaching with an intelligent collaborative design environment
Diana Laurillard, Liz Masterman, George Magoulas, Patricia Charlton, Marion Manton, Dejan Ljubojevic, Brock Craft, Roser Pujadas
This workshop will explore the potential of a knowledge-based Web application to support teachers in planning and designing learning activities for their students. It will be facilitated by the Learning Design Support Environment (LDSE) project team. Funded by the ESRC/EPSRC TLRP Technology-Enhanced Learning programme, we are investigating how to support teachers who wish to develop their design skills and knowledge in order to profit from the creative possibilities opened up by digital technologies. The LDSE is underpinned by; a theoretically-informed model of learning: the Conversational Framework (Laurillard 2009), our empirical work with teaching practitioners (San Diego et al. 2007), research conducted by others (e.g. Oliver et al. 2002; Conole and Fill 2005; Koper 2006). We aim to describe the pedagogical dynamic in a systematic way that will enable the LDSE both to support the process of design and to evaluate a given learning design against the intended learning outcomes, offering appropriate advice. A core principle of the project is ’building on the work of others’: making it productive for teachers to draw inspiration from, or repurpose, existing innovative learning designs and learning patterns which the LDSE finds for them, using its knowledge of their pedagogic intentions. The conceptual framework supporting our approach is that of learning design as computer-supported collaborative learning (CSCL) for teachers (Laurillard and Masterman 2009). Participants will take part in a small-group role-play to repurpose an existing learning design, pass it to another group for comment and comment on another group’s adaptation. Their reactions will be captured dynamically and will feed into a plenary review and discussion. Participants will: gain experience of, and contribute to, our evolving conceptualisation of CSCL for teachers; deepen their awareness of the complexity of designing for students' learning; gain insights into the potential role of an AI-based system in promoting greater rigour and precision in the articulation of educational concepts. We will use Crowdvine to engage potential participants before the conference. Interested participants will be welcome to contribute to the project further e.g. by taking part in later evaluations.